With the previous hotfix which introduced analog movement, sprinting diagonally using L-stick became much more difficult. To address this, we’ve widened the angle of movement for sprinting diagonally. Now the character will be able to sprint at a wider angle before having their speed reduced. Sudden hard changes in direction will still slow the player down (as it will break your tendons in real life).
Welcome to the KeyMander Forum! We encourage a community of KeyMander enthusiasts to help and support other members. As a member, you can share and download game profiles, share tips and tricks, and get the latest information about the KeyMander.
By submitting information to us, you acknowledge and agree that IOGEAR will collect and process that information about you in a manner consistent with our Privacy Policy