So you want it to shoot both when you roll up and when you roll down? What game are you playing?
You can bind the fire button to the roll up or roll down function of the mouse instead of the left button, and you can make a macro for the opposite roll (up or down) and bind the fire button to it so you can fire with both roll up and roll down.
The reason that doesn't work is that you did not set it up correctly. You need to go to the Button Mapping tab and set the RT (right trigger) function to mouse roll up (or down) as seen bellow:
Next you need to delete your Macros and set one like below:
Make sure you either test them in the Simulation Mode before saving and uploading to KeyMander.
You probably have your ADS function set to the same button as another function, causing a conflict. The attached profile works correctly with fire on foll up and roll down. Make sure Macros are turned on.
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